I really think it is amazing that people actually buy software.
It always helps to be a good programmer. It is important to like computers and to be able to think of things people would want to do with their computers.
The power of the computer is starting to spread.
I think a craft becomes an art form when the space of possible solutions becomes so huge that engineering can't carry you through.
I started on an Apple II, which I had bought at the very end of 1978 for half of my annual income. I made ,500 a year, and I spent half of it on the computer.
I can do whatever I want. They will tell me if what I am doing is stupid or a total waste of time. I may tell them that they are wrong, and we will come to an agreement.
Even though Raster Blaster was only a video game, I was learning about designing stuff. I got good at drawing.
When I am starting a new game, I have to program it for the Apple, because I want to get all of the markets.
Video games are engineered now, but the step I am trying to take, no one can engineer.
After two weeks of working on a project, you know whether it will work or not.
I have a really powerful urge to see things work.
The Apple has the fewest bells and whistles. It has simple sound and few graphics special effects. In a way, that is a weakness because markets for the other machines are getting bigger.