But if you think you aren't creative that's cool, too. I think being around people who aren't creative is kind of refreshing and nice.
So the actual riffing came out of us just sitting there and doing it the way I think some people think we really did it, which is all spontaneously, and it really was.
Well, we had more money and more time the first season than we did at TV 23.
Well, really the way worked was that I had probably built fifty robots before Mystery Science Theater, and I had sold them in a store in Minneapolis in a store called Props, which was kind of a high end gift shop.
A lot of times when I sit down with the other comics and try to talk theory, they say I'm being too serious.
Besides, it doesn't make any sense to have these characters living in the year 3000 when all their points of reference are from the pop culture of the 80's and the 90's.
A lot of the shows that really become hit shows are often demonstrated, like Mystery Science Theater.
Mystery Science Theater is really a postmodern show, it's really derived of many influences.
When we did the pilot, I sort of pictured this guy pirating a signal and then this story unfolding of him building this satellite and these robots and watching these bad movies.
Then we tried to come up with ideas for the sketches, and then, when we actually shot the movie, we really just sat down - never previewed the movie - we just really winged it.
The name Crow was inspired by a number of things. I thought it would be cool to have a robot with sort of a Native American feel to it.
Gypsy was the name my brother gave a pet turtle he had. I always thought it was so peculiar.