We're going to continue to see games turned into movies.
Cliff Bleszinski
The Halo deal was an interesting model because it allowed the game creators to have control over their IP instead of just allowing Hollywood to do God-knows-what with it. The process of taking a game to the big screen is not an easy one. Things do have to be changed for film.
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The dimensions of videogame characters, even when they're scanned from real people, are beefed up with exaggerated proportions in games like Def Jam: Fight for NY to give them more pop.
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