Our goal has been to stay true to what people most love about the original Pirates! while upgrading, enhancing, and in some cases, re-inventing the game to make it a great experience for today's gamers.
We'd love to do Pirates for the 21st century. People have also asked about Colonization, and a few others.
Dinosaurs was a cool idea, but we just couldn't find a way to make it really fun. We've got a bunch of great game ideas that we want to bring to life over the next several years.
Our hope is to deliver an incredibly fun and compelling game that will give the fans more than what they've been waiting for, and show a whole new generation of gamers how much fun it is to live the life of a pirate!
I think computing power is ready to do 3D justice. It was great for shooters and racing games in the past, but I didn't think it was right for strategy games.
I love Age of Empires and I play RTS games all the time, I respect what they've accomplished.
We think we've got it taken care of now. Multiplayer is something that's hard to do in a turn-based game, especially a turn-based game that lasts a long time, like Civilization.
The new Pirates! builds on that legacy delivering an even more powerful and fun experience to players... and is still unmatched in offering a blend of genres in one great game.
A game is a series of interesting choices.
(About early 1980's video game programming) The irony is we thought we were behind the curve, that the industry had already peaked, and we were just trying to catch up.
I like some shooters, and I respect games like Doom, but I don't think it's right for me.
It may be that other developers are finding that their games play better on one platform over the other, so they're choosing to migrate to that platform.
Our approach to making games is to find the fun first and then use the technology to enhance the fun.
Right now we're working on finishing up Pirates! for the Xbox, we're developing Civilization IV and we've got a couple other games in development that we'll tell you about soon.